Today is   

   
 

 

 

 

2008  STRL ROAD RUNNER DIVISION

 

Information Page

 

 

Wednesday Nights

45% Races

 

Gates Open at 9:00pm EST

Practice: 45 minutes

Qualify: 9:45pm EST

Happy Hour: 10 minutes

Race at ~ 10:00pm EST   

 Modified Realistic Weather 

OPEN Setups

Yellows On

Pitting 1X or 2X    

 Double File Restarts

               

 


  

    I.  MEMBERSHIP

 

 

        1.1      Membership is open to all; no league experience is necessary.  Novice drivers are welcome but

               the LPIP system is same for everyone.

        1.2      Probationary period for new drivers for first 3 races.

        1.3     Membership is anticipated to remain open throughout the year.

 


 

II.  FEES

 

 

   2.1   There are no fees!  When $$$$ comes into play, we feel racing can become very cut-throat.

          However, STRL does incur moderate costs due to server time mainly.  STRL is run by donation

          and so after you experience the quality racing of STRL we hope you can help us out some

          by helping out with donation. (not required but appreciated.)                                      

                                                                       


 

III.   RULES

 

 

    3.1  Road Runner follows STRL core rules...learn it here ==> STRL 2008 Rules and Guidelines

   3.2   LPIP  Infraction System  ... learn about it here ==>2008 Road Runner Rules Infraction System

 

   3.3  LPIP values and Incident/infraction reports will be posted on the Road Runner website every

         week.  LPIP leaders will be recognized on the Road Runner main-page.

 

   3.4   Lucky Dog Rule :

                    Learn the Lucky Dog Rule here:    Lucky Dog Rule      

 

    3.5   Scoring Car Positions after a Caution:

 

                 
                    When a caution drops, there is NO racing back to the line.  Maintain your position.

                   The Lucky Dog Rule has and will be in effect.

                    To further clarify this. here is further explanation of the 3 possible types of cautions:



               Three Potentially Different Cautions:


                   A.   YELLOW CAUSED NOWHERE NEAR S/F LINE EARLY IN RACE

                   B.    YELLOW CAUSED FROM ACCIDENT JUST BEFORE S/F LINE EARLY IN RACE

                   C.     YELLOW CAUSED THAT OCCURS ANYWHERE AND THAT CAUSES CAUTION TO FINISH RACE



          A. YELLOW CAUSED NOWHERE NEAR S/F LINE EARLY IN RACE


          When the yellow flag/caution light comes on, every car should appropriately lift, look down at

         the f2 screen and fall into an orderly position en route to accepting the yellow flag on the next

         lap around. There should be no attempt to pass any other car after this point. If there is a

         dramatic difference in speeds between two cars when the caution drops, a faster car

         understandably may have to pass a slower car to merge into an appropriate slot within reason.

         In other words, a faster car should not feel the need to lock the brakes (maybe creating an

         incident behind) just to make sure he stays behind a slower/damaged vehicle. Cars should

         merge together appropriately. Guys need to use common sense and courtesy.

          If a pass is made just after a caution is dropped and questioned by someone, nothing can

         be done at that precise moment. A complaint can be filed and it will be reviewed by the

         admins to see if there was ample reasoning for why the driver may have missed and not

         lifted (e.g. in blind spot, very different speeds of 2 cars). In NASCAR, many officials are able

         to watch recent TV replays and will radio to drivers to position cars back into place if need

         be during the next following laps (maybe even keep pits closed). But in STRL, we have no way of

         sufficiently performing this. Hence, the admins rely on your cooperation and honesty during

         the race. The admins HAVE TO ASSUME that the positions when the cars come across the S/F

         line the next time are exactly the same as the positions were when the caution came out

         (Give or take some realism).


          However, after the race, the admins are able to review any complaints. A one lap penalty will

         be given if an attempt to pass is made when there is obvious clear view of the car being passed

          by the passing car, no justification for the pass, and no attempt to let the other driver regain

          his position.


             B. YELLOW CAUSED FROM ACCIDENT JUST BEFORE S/F LINE EARLY IN RACE


         Now there exists a totally different situation when a caution drops when an wreck happens

        that spans across the start/finish line. We HAVE to accept the positions to be when the cars

        come across the S/F line rather than when exactly the caution came out.

         This is because our N2003 Sim has a built in spotter system that tells us where to position

        ourselves no matter how damaged our car is and how different cars speeds may be as they

        cross the start/finish line to accept the yellow flag. So, for any incident where the accident

        occurs at or just before the Start/finish line, cars MUST listen to their spotters and must

        make an attempt to get into positions accordingly. If we don't do this, black flags will be

        given by the game and drivers will have to accept this. Don't count on Black Flags to be

        cleared as the Admins usually have their hands full during this time anyways. One can never tell.

    

             C. YELLOW CAUSED OCCURS ANYWHERE THAT CAUSES CAUTION TO FINISH RACE

                                                                                                                                               (NO MORE GREEN)


         If the incident happens near the end of the race where the race finishes under that caution,

        the positions will be ruled differently. Since there is not supposed to be ANY racing after the

        drop of the caution AND there is no more chance of cars to race under any green flag laps,

        the race is theoretically over immediately when the yellow light turns on.

         Final Positions for the race will be according to the exact moment that the yellow light comes

        on to bring out a caution that ends the race. Whether a car is upside -down/backwards is

        irrelevant; the car will be scored in that position when the yellow light comes on. This is

        assuming a given car has enough power to pace around the track and complete the race;

        if they can't make it back, they will be scored the first car a lap down. These proper finishing 

        positions can be easily scored by the admins and exports adjusted properly.
  

 


  

IV.   WEATHER   ("Modified Actual")

 

 

 4.1 When the server is setup by the administrator, the predicted weather for the location

      (city/state) of the real NEXTEL Cup race on the following weekend race date will be used.

       Just prior to setting up, the admin will go to www.weather.com for the necessary

       information.

 

 4.2  If the next NEXTEL Cup race is a DAY race, the forecasted HIGH temperature and conditions

       for that day will be used while the wind that is actually current will be used since the forecast

       excludes wind details.  If the next NEXTEL Cup race is a NIGHT race, then the forecasted

       HIGH and LOW temperatures will be averaged for that night (usually a Saturday) while the wind

       that is actually current will be used. The same conditions will last through the practice, qualifying,

       happy hour, and race.

 

 4.3 During the Winter Season, the system will be the same but we will always use the forecasted

      weather for Orlando, Fla.  (e.g. The conditions and high temperature forecasted for Orlando on

      the following Sunday along with the current wind speed and direction of wind.)

 

 4.4  Conversion from real to modified actual weather:

 

    REAL FORCASTED WEATHER       RACE WEATHER SET AS...
Fair Sunny
Sunny Sunny
Mostly Sunny Sunny
Partly Sunny Sunny
Partly Cloudy Sunny
Mostly Cloudy Cloudy
Isolated T-Storms Cloudy
Scattered T-storms Cloudy
Rain Cloudy
Snow Cloudy

  

 4.5  ***Temperature can range from 40 deg F to 110 deg F.

       ***Winds can range from calm to 30mph.

       ***Any winds listed as NNW, WNW, SSE, etc..... will be converted to the nearest NW, NE, SE, SW

 

 4.6  NEXTEL Cup Tracks and their cities:

 

TRACK CITY/STATE
Atlanta Motor Speedway Hampton, Georgia
Bristol Motor Speedway Bristol, Tennessee
California Speedway Fontana, California
Darlington Raceway Darlington, South Carolina
Daytona International Speedway Daytona Beach, Florida
Dover Downs International Speedway Dover, Delaware
Homestead-Miami Speedway Homestead, Florida
Indianapolis Motor Speedway Speedway, Indiana
Kansas Speedway Kansas City, Missouri
Las Vegas Motor Speedway Las Vegas, Nevada
Lowe's Motor Speedway Concord, North Carolina
Martinsville Speedway Martinsville, Virginia
Michigan International Speedway Brooklyn, Michigan
New Hampshire International Speedway Loudon, New Hampshire
Phoenix International Raceway Phoenix, Arizona
Pocono Raceway Pocono (Long Pond), Pennsylvania
Richmond International Raceway Richmond, Virginia
Infineon Raceway Sonoma, California
Talladega Superspeedway Talladega, Alabama
Texas Motor Speedway Fort Worth, Texas
Watkins Glen International Watkins Glen, New York

 


      

V.   POINTS ... Roadrunner Points System for Season Standings

 

 

    5.1    Road Runner will distribute points after each race in the same way that the 2007

            NASCAR NEXTEL Cup Series distributes points each week.  The Points System will be used

            through the entire 36 race season of the 2007 Tribute Cup but will also include 6

            special events where Double Points will be awarded (one per Race Session). 

 

            The Road Runner Division is split into 6 six-race sessions with 6 individual Session champions

            being recognized.  

 

            "Chase for the Tribute Cup":  Road Runner will recognize an Overall Champion by using the

            "Chase for the Championship" concept utilized by NASCAR starting in 2004 and revised in 2007.

            Following  the 26th race of the season, all drivers in the Tribute Cup Top 12 will earn a berth in

            the "Chase for the Tribute Cup " championship.   Starting this 2007 season, the 800-point cut-off

            is being eliminated.  All 12 drivers in the "Chase for the Tribute Cup" championship will have

            their point totals adjusted to 5000 points (or some other number).  Each driver will then receive

            a 10-point bonus for each race victory they had during the first 26 races.  So the driver who is in

            the Top 12 in points and who has won the most races in the first 26 races will be ranked as the

            leader going into the 27th race of the season. 

 

            "Chase for the Consolation Cup" : All drivers who finished 13th and back in the Overall Points

            after Race #26 will take part in the "Chase for the Consolation."  All these drivers will maintain

            their respective positions in the standings but the intervals between drivers will be reduced to 5

            points between each driver (unless tied).  Unlike the "Chase for the Tribute Cup", no points will

            be added to any race winners in the "Chase for the Consolation" from the first 26 races.  So

            really no changes are taking place from the 2006 procedures for the "Chase for the Consolation."

                       

            Road Runner will recognize six Session Champions, one "Chase for the Tribute Cup" Champion,

            one "Chase for the Consolation Cup" Champion, one Overall Champion (most points year), one

            Rookie of the Year, one Overall LPIP Leader, along with awards for Most Poles and Most Times

            Hard Charger).

 

              

"TRIBUTE CUP" POINTS SYSTEM

FINISH POINTS FINISH POINTS
1 185 23 94
2 170 24 91
3 165 25 88
4 160 26 85
5 155 27 82
6 150 28 79
7 146 29 76
8 142 30 73
9 138 31 70
10 134 32 67
11 130 33 64
12 127 34 61
13 124 35 58
14 121 36 55
15 118 37 52
16 115 38 49
17 112 39 46
18 109 40 43
19 106 41 40
20 103 42 37
21 100 43 34
22 97  

    

       5.2  Besides the regular finishing points, 5 points to anyone who leads a lap and another 5 points

            for the leader of the most laps.  

       5.3   There will be no points for pole position.

      

     5.4  Points will be kept in the Winter Session.

     5.5  Road Runner Rookie of the Year Championship details can be found here:  Rookie Points

 


 

VI.   PROVISIONALS

 

 

    6.1  There will be provisionals given equaling points which the driver would have received

           if they had attended and received last place points.  (e.g. If 18 cars started race,

           then the provisional is worth 19th place)

 

    6.2  Provisionals will be automatic for the first 5 races of the season for anyone.  If a driver

          becomes a member after the 5th race of the season, he will be awarded past provisional

          points for 5 races.   

 

    6.3  At the 6th race, a driver must earn provisionals.  Drivers will be awarded a provisional

          ticket for every 3 races attended/race started since the beginning of the season. 

          Provisionals will be tracked on the Race Starts / Provisionals  page.  Provisionals will be

          automatic and mandatory to use at the first race a driver misses as long as the driver has

          a provisional ticket available. (The driver cannot pick and choose which race he wants

          to use the ticket for)

           

   


 

VII.  SERVER 

 

   7.1  We use Redline Servers currently.  We currently race via IP connection.   All passwords are given

          out in the member are of the forum.  The STRL admin will periodically change the password

          as needed.

  

   7.2  In the event of a server crash/mass boot during a race ( where ~50% cars have to

           reconnect)....

 

             ....If race is < 20 min old, the server will be reset and re-qualified and run 100% of the

                                                planned event.

             ....If race is > 20 min old, the race will be ruled a "rainout" unless unanimous decision to

                                                run the complete planned race on a date designated for Rain Dates. 

 

   7.3   In the event of a complete field extended lag/warp during a race that is at least 50%

           completed, where it causes a majority of cars to lose a lap.... the race will be called on account

          of rain and the rain shortened race will count towards season points as long as replay/export are

          saved in time.

 

   7.4  If you are booted from a race, you can reconnect only once during a Race Session. 

 

   7.5  If you are booted and cannot seem to reconnect, go to the STRL League Forum and wait there

          to see if others show up confirming that a mass boot from server crash may have happened.

          If no others show up, then you can figure that the lost connection is probably just with your own

          connection.  To repeat, a driver can reconnect only once during a Race Session.  If an admin

           loses connection more than once, they can reconnect a 2nd time to help save replays, but they

           cannot reenter the track to compete.

          

 

 

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