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2008 STRL ROAD RUNNER DIVISION
Information Page
I. MEMBERSHIP
1.1 Membership is open to all; no league experience is necessary. Novice drivers are welcome but the LPIP system is same for everyone. 1.2 Probationary period for new drivers for first 3 races. 1.3 Membership is anticipated to remain open throughout the year.
II. FEES
2.1 There are no fees! When $$$$ comes into play, we feel racing can become very cut-throat. However, STRL does incur moderate costs due to server time mainly. STRL is run by donation and so after you experience the quality racing of STRL we hope you can help us out some by helping out with donation. (not required but appreciated.)
III. RULES
3.1 Road Runner follows STRL core rules...learn it here ==> STRL 2008 Rules and Guidelines 3.2 LPIP Infraction System ... learn about it here ==>2008 Road Runner Rules Infraction System
3.3 LPIP values and Incident/infraction reports will be posted on the Road Runner website every week. LPIP leaders will be recognized on the Road Runner main-page.
3.4 Lucky Dog Rule : Learn the Lucky Dog Rule here: Lucky Dog Rule
3.5 Scoring Car Positions after a Caution:
The Lucky Dog Rule has and will be in
effect.
the f2 screen and fall into an orderly position en route to accepting the yellow flag on the next lap around. There should be no attempt to pass any other car after this point. If there is a dramatic difference in speeds between two cars when the caution drops, a faster car understandably may have to pass a slower car to merge into an appropriate slot within reason. In other words, a faster car should not feel the need to lock the brakes (maybe creating an incident behind) just to make sure he stays behind a slower/damaged vehicle. Cars should
merge together appropriately. Guys need to use common sense and
courtesy. be done at that precise moment. A complaint can be filed and it will be reviewed by the admins to see if there was ample reasoning for why the driver may have missed and not lifted (e.g. in blind spot, very different speeds of 2 cars). In NASCAR, many officials are able to watch recent TV replays and will radio to drivers to position cars back into place if need be during the next following laps (maybe even keep pits closed). But in STRL, we have no way of sufficiently performing this. Hence, the admins rely on your cooperation and honesty during the race. The admins HAVE TO ASSUME that the positions when the cars come across the S/F line the next time are exactly the same as the positions were when the caution came out
(Give or take some realism). be given if an attempt to pass is made when there is obvious clear view of the car being passed by the passing car, no justification for the pass, and no attempt to let the other driver regain
his position. that spans across the start/finish line. We HAVE to accept the positions to be when the cars
come across the S/F line rather
than when exactly the caution came out. ourselves no matter how damaged our car is and how different cars speeds may be as they cross the start/finish line to accept the yellow flag. So, for any incident where the accident occurs at or just before the Start/finish line, cars MUST listen to their spotters and must make an attempt to get into positions accordingly. If we don't do this, black flags will be given by the game and drivers will have to accept this. Don't count on Black Flags to be
cleared as
the Admins usually have their
hands full during this time anyways. One can never tell.
(NO MORE
GREEN) the positions will be ruled differently. Since there is not supposed to be ANY racing after the drop of the caution AND there is no more chance of cars to race under any green flag laps,
the race is
theoretically over immediately when the yellow light turns on. on to bring out a caution that ends the race. Whether a car is upside -down/backwards is irrelevant; the car will be scored in that position when the yellow light comes on. This is assuming a given car has enough power to pace around the track and complete the race; if they can't make it back, they will be scored the first car a lap down. These proper finishing
positions can be easily scored by the admins and
exports adjusted properly.
IV. WEATHER ("Modified Actual")
4.1 When the server is setup by the administrator, the predicted weather for the location (city/state) of the real NEXTEL Cup race on the following weekend race date will be used. Just prior to setting up, the admin will go to www.weather.com for the necessary information.
4.2 If the next NEXTEL Cup race is a DAY race, the forecasted HIGH temperature and conditions for that day will be used while the wind that is actually current will be used since the forecast excludes wind details. If the next NEXTEL Cup race is a NIGHT race, then the forecasted HIGH and LOW temperatures will be averaged for that night (usually a Saturday) while the wind that is actually current will be used. The same conditions will last through the practice, qualifying, happy hour, and race.
4.3 During the Winter Season, the system will be the same but we will always use the forecasted weather for Orlando, Fla. (e.g. The conditions and high temperature forecasted for Orlando on the following Sunday along with the current wind speed and direction of wind.)
4.4 Conversion from real to modified actual weather:
4.5 ***Temperature can range from 40 deg F to 110 deg F. ***Winds can range from calm to 30mph. ***Any winds listed as NNW, WNW, SSE, etc..... will be converted to the nearest NW, NE, SE, SW
4.6 NEXTEL Cup Tracks and their cities:
V. POINTS ... Roadrunner Points System for Season Standings
5.1 Road Runner will distribute points after each race in the same way that the 2007 NASCAR NEXTEL Cup Series distributes points each week. The Points System will be used through the entire 36 race season of the 2007 Tribute Cup but will also include 6 special events where Double Points will be awarded (one per Race Session).
The Road Runner Division is split into 6 six-race sessions with 6 individual Session champions being recognized.
"Chase for the Tribute Cup": Road Runner will recognize an Overall Champion by using the "Chase for the Championship" concept utilized by NASCAR starting in 2004 and revised in 2007. Following the 26th race of the season, all drivers in the Tribute Cup Top 12 will earn a berth in the "Chase for the Tribute Cup " championship. Starting this 2007 season, the 800-point cut-off is being eliminated. All 12 drivers in the "Chase for the Tribute Cup" championship will have their point totals adjusted to 5000 points (or some other number). Each driver will then receive a 10-point bonus for each race victory they had during the first 26 races. So the driver who is in the Top 12 in points and who has won the most races in the first 26 races will be ranked as the leader going into the 27th race of the season.
"Chase for the Consolation Cup" : All drivers who finished 13th and back in the Overall Points after Race #26 will take part in the "Chase for the Consolation." All these drivers will maintain their respective positions in the standings but the intervals between drivers will be reduced to 5 points between each driver (unless tied). Unlike the "Chase for the Tribute Cup", no points will be added to any race winners in the "Chase for the Consolation" from the first 26 races. So really no changes are taking place from the 2006 procedures for the "Chase for the Consolation."
Road Runner will recognize six Session Champions, one "Chase for the Tribute Cup" Champion, one "Chase for the Consolation Cup" Champion, one Overall Champion (most points year), one Rookie of the Year, one Overall LPIP Leader, along with awards for Most Poles and Most Times Hard Charger).
5.2 Besides the regular finishing points, 5 points to anyone who leads a lap and another 5 points for the leader of the most laps. 5.3 There will be no points for pole position.
5.4 Points will be kept in the Winter Session. 5.5 Road Runner Rookie of the Year Championship details can be found here: Rookie Points
VI. PROVISIONALS
6.1 There will be provisionals given equaling points which the driver would have received if they had attended and received last place points. (e.g. If 18 cars started race, then the provisional is worth 19th place)
6.2 Provisionals will be automatic for the first 5 races of the season for anyone. If a driver becomes a member after the 5th race of the season, he will be awarded past provisional points for 5 races.
6.3 At the 6th race, a driver must earn provisionals. Drivers will be awarded a provisional ticket for every 3 races attended/race started since the beginning of the season. Provisionals will be tracked on the Race Starts / Provisionals page. Provisionals will be automatic and mandatory to use at the first race a driver misses as long as the driver has a provisional ticket available. (The driver cannot pick and choose which race he wants to use the ticket for)
VII. SERVER
7.1 We use Redline Servers currently. We currently race via IP connection. All passwords are given out in the member are of the forum. The STRL admin will periodically change the password as needed.
7.2 In the event of a server crash/mass boot during a race ( where ~50% cars have to reconnect)....
....If race is < 20 min old, the server will be reset and re-qualified and run 100% of the planned event. ....If race is > 20 min old, the race will be ruled a "rainout" unless unanimous decision to run the complete planned race on a date designated for Rain Dates.
7.3 In the event of a complete field extended lag/warp during a race that is at least 50% completed, where it causes a majority of cars to lose a lap.... the race will be called on account of rain and the rain shortened race will count towards season points as long as replay/export are saved in time.
7.4 If you are booted from a race, you can reconnect only once during a Race Session.
7.5 If you are booted and cannot seem to reconnect, go to the STRL League Forum and wait there to see if others show up confirming that a mass boot from server crash may have happened. If no others show up, then you can figure that the lost connection is probably just with your own connection. To repeat, a driver can reconnect only once during a Race Session. If an admin loses connection more than once, they can reconnect a 2nd time to help save replays, but they cannot reenter the track to compete.
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