|
2005 SNR Information
"Its all about
having fun. Fast Races with Tiny Fuel Tanks. Your Pit-crew
better be Top-Notch."

Division Info
For the 2005
Sunday Night Rumble, the STRL Administration is asking for the help
of its members
to help in its
success. In an effort to lessen the responsibilities on the admins,
it is asked that
SNR's members
all help pitch in and take the responsibilities of setting up the server
and collecting race exports. Saving replays are recommended but not
required. Since it is known that the admins are not
signed up as
full time racers within the Sunday Night Rumble, they need others to
operate the server on
most occasions.
Within the forum drivers can volunteer to become weekly admins for the
week's events.
It will be asked
that there be 2 SNR admins at signed up for each week.
Once the SNR
races are completed, the SNR admins for the week are requested to each
send their exports
to BOTH of the STRL
Admins. The exports will be reviewed and calculated, and an
Updated Standings will
be posted soon
thereafter.
Sign Up to
Volunteer here ->
Volunteer SNR Admin Schedule
Awards
Awards will go
out to the following:
1. Most # of times the week's Overall Winner (38 total weeks)
2. Session 1 Points Champion
3. Session 2 Points Champion
****There will be NO provisional points given in this division****
Race Details

Sunday Nights, Race 1 20%, Race 2 10%
Fixed Setups as posted in schedule
Moderate Damage
Points Combined from Both Races
Overall Winner determined by Combined Points
Race 1
Gates Open at 9:00pm
EST
70 degrees, clear, no wind
4X Pit Frequency, Yellows ON
Practice: 30 minutes, No Qualifying Session, No Happy Hour
Race 20%
Race 2 following conclusion of Race 1
70 degrees, clear, no wind
Practice: 10 min,
No Qualifying Session, No Happy Hour
4X Pit Frequency, Yellows OFF
Race 10%
Rules

Follows STRL
rules system. Know the system and live it. Read it here:
STRL rules system
Noteworthy:
1. No
Lucky Dog Rule used. (Gentlemen's Rule Encouraged)
Unlike Road
Runner Division, this means
racing back to
line allowed
and laps can be
given back.
2. Ten to
Go Rule used for lappers.
3.
Moderate Damage, not realistic
Points System
|
NASCAR NEXTEL
CUP POINTS SYSTEM |
|
FINISH |
POINTS |
FINISH |
POINTS |
| 1 |
180 |
23 |
94 |
| 2 |
170 |
24 |
91 |
| 3 |
165 |
25 |
88 |
| 4 |
160 |
26 |
85 |
| 5 |
155 |
27 |
82 |
| 6 |
150 |
28 |
79 |
| 7 |
146 |
29 |
76 |
| 8 |
142 |
30 |
73 |
| 9 |
138 |
31 |
70 |
| 10 |
134 |
32 |
67 |
| 11 |
130 |
33 |
64 |
| 12 |
127 |
34 |
61 |
| 13 |
124 |
35 |
58 |
| 14 |
121 |
36 |
55 |
| 15 |
118 |
37 |
52 |
| 16 |
115 |
38 |
49 |
| 17 |
112 |
39 |
46 |
| 18 |
109 |
40 |
40 |
| 19 |
106 |
41 |
37 |
| 20 |
103 |
42 |
34 |
| 21 |
100 |
43 |
31 |
| 22 |
97 |
|
1. Besides the regular finishing
points, 5 points to anyone who leads a
lap and another 5 points for the leader of the most
laps.
*** There will be no points
for pole position***
Track Info
Besides the
Tracks within the N2003 install, you will need to download the following
tracks.
Get the
following tracks here:
Blademan Downloads
|